Friday, June 20, 2014

Castle Clash Base Design - Town Hall 17

Name - Cursed Box.
Town Hall - 17
Hero bases all 15
Towers all 8.
Heroes 6-7*
Farm F (also G) 



Note: This was also the best base I ever found for HBM F (heroes were low 6* and Bases @ 13; Towers @ 7).
Format: Caixa Mod'd 2.0 (found on forums)
TH level: 17
Hero base levels: 4x 14 1x 15
Tower levels: 4x 8 1x 7
Hero Level:  100-129

Farms G with no Garrisons. Fails on H5



Format: Butterfly V2
TH level: 18 but still using the amount of walls of lvl 17
Hero base levels: 17
Tower levels: 9
Hero Level: 
156 druid
150 SM
146 PD
135 cupid
103 mino

Farms G 100% (obvious with my lvls) but using it since lvls where 120.




























I can farm H with garrison (blue) at about 90%.
I can farm G with no garrison and 4 heroes.  100%

Format: Modified Box 
TH: 17
Hero Bases: 16
Tower Levels: 8 and 9
Hero Level: see picture











 Caixa Mod'ed (HBM-G, No SM & Cupid)

What you will expect from this base:
1. No garrisons needed
2. No Spirit Mage needed

3. No troops needed
4. No heroes jumping out of the walls
5. No heroes get targeted when attacking Mechaman
6. No isolated enemies causing time-out failures

7. Easy switch between HBM and Anti-Raid Defence

Base Requirements:
1. Town Hall Level - as per described in each design
2. Hero Bases - minimum level 14
3. Arrow Tower - minimum level 7

Heroes Requirements:
1. Minimum 5-star legendary heroes.2. Must consist of Druid and Thundergod.3. Priority legendary heroes (Pumpkin Duke, Immortep, Grizzly Reaper)
4. Must only consist of DPS heroes (ie. Ninja, Champion, Succubus, Snowzilla, Cupid).
5. Do not use tanker (ie. Paladin, Atlanticore). 

How it should works:.
1. Added more targets within the box for enemies to target. 
2. Splitting point for enemies troops (army camps area): Ranged enemies will target buildings inside the box, splitting them from their melee counterparts. Melee enemies will continue to attack buildings outisde of the box, splitting them from their ranged counterparts.
3. Abundance of space for heroes to roam and not get target by enemies.
4. For HBM setup, you can swap buildings within the box with any 3x3 buildings with the highest hitpoints of your own.

Note: Enemies will switch aggro when being attacked by your heroes when they target non-aggro buildings. Buildings that keep aggro are Towers, Vaults, Mines and Mills.










Ace of Spade: HBM + Defence Base Design
New base design inspired by Clover design. Currently only fits 5 hero bases.

Buildings Requirements:
1. Town Hall level 17
2. Hero Bases level 9
3. Arrow Towers level 7


What you will expect from this base:
1. Works for HBM.
2. Works for Anti-Raid and normal defence.
3. Fits all 10 vaults inside protected area.
4. Fits all 5 towers inside protected area.

5. Farms HBM E & G (move towers closer to center, swap with the vaults).
6. Farms HBM F (use towers as shown in picture and floor plan).


Heroes Requirements:
1. Minimum 5-star legendary heroes.2. Must consist of Druid and Thundergod.3. Priority legendary heroes (Pumpkin Duke, Immortep, Grizzly Reaper)
4. Must only consist of DPS heroes (ie. Ninja, Champion, Succubus, Snowzilla, Cupid).
5. Do not use tanker (ie. Paladin, Atlanticore). 







Format: Tight Box (Hero's Never Leave)
TH level: 17
Hero base levels: 16
Tower levels: 8
Hero Level: 140+  (Have been using since 120+)

Farmed G for 2+ months with 100% success NO FAILURES!

The unique thing about this design is that the heros NEVER leave the box.  Cupid and SM are placed to the left and druid is on the right, with PD and TG in the middle.  By having ranged heros on the outside, there us much better hero synergy.

Good Raid Defense - NO (the grass by the openings is a small amount of raid defense)
Prevents Failed HBM Due to Time Running Out - YES
Traps or Bombs - NO


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